11 (16 with barkskin)
22 (5d8)
walk 30 ft.
stealth +5, perception +4
darkvision 60 ft.
Elvish, Sylvan
1
+2
Lungtian has advantage on saving throws against spells and other magical effects.
Lungtian can communicate with beasts and plants as if they shared a language.
Once on her turn, Lungtian can use 10 feet of her movement to step magically into one living tree within her reach and emerge from a second living tree within 60 feet of the first tree, appearing in an unoccupied space within 5 feet of the second tree. Both trees must be large or bigger.
Lungtian's innate spellcasting ability is Charisma (spell save DC 14). Lungtian can innately cast the following spells, requiring no material components: • At will: druidcraft • 3/Day each: entangle, goodberry • 1/Day each: barkskin, pass without trace, shillelagh
Melee Weapon Attack: +2 to hit (+6 to hit with shillelagh), reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage, or 8 (1d8 + 4) bludgeoning damage with shillelagh.
Lungtian targets one humanoid or beast that she can see within 30 feet of her. If the target can see Lungtian, it must succeed on a DC 14 Wisdom saving throw or be magically charmed. The charmed creature regards Lungtian as a trusted friend to be heeded and protected. Although the target isn't under Lungtian's control, it takes Lungtian's requests or actions in the most favorable way it can. Each time Lungtian or its allies do anything harmful to the target, it can repeat the saving throw, ending the effect on itself on a success. Otherwise, the effect lasts 24 hours or until Lungtian dies, is on a different plane of existence from the target, or ends the effect as a bonus action. If a target's saving throw is successful, the target is immune to Lungtian's Fey Charm for the next 24 hours. Lungtian can have no more than one humanoid and up to three beasts charmed at a time.