12
33 (6d8 + 6)
walk 40 ft.
perception +2, stealth +4
Cold, Fire
Poison
Poisoned
darkvision 120 ft.
can learn languages but can't speak
1
+2
The lupilisk whelp has advantage on Wisdom (Perception) checks that rely on hearing or smell.
The lupilisk whelp has advantage on an attack roll against a creature if at least one of the lupilisk's allies is within 5 feet of the creature and the ally isn't incapacitated.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage and 5 (2d4) poison damage. If the target is a creature, it must succeed on a DC 11 Constitution saving throw or become poisoned and restrained while poisoned in this way. The creature must repeat the saving throw at the end of its next turn. On a success, the effect ends. If the save fails again, the creature is petrified for 24 hours.