Magewright

Medium humanoid (any race), Any alignment

Armor Class

11

Hit Points

9 (2d8)

Speed

walk 30 ft.

Skills

Arcana +4

Languages

Common plus any two languages

Challenge

0

Spellcasting

The magewright's spellcasting ability is Intelligence (spell save DC 12). To cast one of its rituals, the magewright must provide additional material components whose value in gold pieces is 20 times the spell's level. These components are consumed when the ritual is finished. The magewright knows the following spells: • At will: mage hand, prestidigitation

Actions

Dagger

Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d4 + 1) piercing damage.