Maggie Keeneyes (Tier 1)

Large giant (ogre), Lawful Neutral

Armor Class

13 (leather armor)

Hit Points

85 (10d10 + 30)

Speed

walk 30 ft.

Saves

Str +6, Con +5

Skills

Athletics +6, Insight +4, Perception +4, Persuasion +3

Senses

darkvision 60 ft.

Languages

Common, Giant

Challenge

3

Proficiency Bonus

+2

Tactical Readiness

Maggie and allies within 30 feet of her have advantage on initiative rolls, as long as Maggie isn't incapacitated.

Actions

Giant Maul

Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage, and if the target is a creature, Maggie can force it to make a DC 14 Strength saving throw; on a failed save, the target is pushed 5 feet away from Maggie and knocked prone.

Hammer Toss

Ranged Weapon Attack: +6 to hit, range 20/60 ft., one target. Hit: 9 (2d4 + 4) bludgeoning damage, and if the target is a creature, Maggie can force it to make a DC 14 Strength saving throw; on a failed save, the target is pushed 5 feet away from Maggie and knocked prone.