Maggie Keeneyes (Tier 2)

Large giant (ogre), Lawful Neutral

Armor Class

15 (chain shirt)

Hit Points

114 (12d10 + 48)

Speed

walk 30 ft., swim 30 ft.

Saves

Str +7, Con +7

Skills

Athletics +7, Insight +6, Perception +6, Persuasion +5

Condition Immunities

frightened

Senses

darkvision 60 ft.

Languages

Common, Giant

Challenge

5

Proficiency Bonus

+3

Push

Once during each of her turns, after hitting a creature with an attack, Maggie can force the target to make a DC 15 Strength saving throw; on a failed save, the target is pushed up to 10 feet horizontally away from Maggie and knocked prone.

Tactical Readiness

Maggie and allies within 30 feet of her have advantage on initiative rolls, as long as Maggie isn't incapacitated.

Actions

Multiattack

Maggie makes two Giant Maul or Hammer Toss attacks.

Giant Maul

Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Hammer Toss

Ranged Weapon Attack: +7 to hit, range 20/60 ft., one target. Hit: 9 (2d4 + 4) bludgeoning damage.

Rally (1/Day) (Bonus Action)

Maggie targets one creature she can see within 30 feet of herself and bolsters it with words of encouragement. The target gains 15 temporary hit points if it can see or hear Maggie.