12
114 (12d10 + 48)
30 ft.
bludgeoning, piercing, and slashing damage from nonmagical weapons
fire, poison
exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
darkvision 60 ft.
Ignan, Terran
5
The elemental can move through a space as narrow as 3 inches wide without squeezing. A creature that touches the elemental or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage.
For every 5 feet the elemental moves in water, or for every gallon of water splashed on it, it takes 5 cold damage. If it loses half of its hit points, it also loses half of its movement speed.
The elemental makes two touch attacks.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) fire damage and the target must make a DC 15 Constitution saving throw or become restrained as the magma cools. The target can break out of the cooled magma by making a DC 13 Strength saving throw.