14
65 (10d8 + 20)
30 ft., fly 30 ft.
stealth +6, perception +3
psychic
charmed, frightened
darkvision 120 ft.
Common, telepathy 60 ft.
4
+2
While in sunlight, Malinia has disadvantage on attack rolls.
Malinia makes two Unarmed Strike or Nightmare Blast attacks.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage plus 10 (3d6) psychic damage.
Ranged Weapon Attack: +6 to hit, range 60 ft., one creature. Hit: 7 (2d6) psychic damage, and the target must succeed on a DC 12 Wisdom saving throw or have the frightened condition until the start of Malinia's next turn.