Manticore

Large monstrosity, Lawful Evil

Armor Class

14 (natural armor)

Hit Points

68 (8d10+24)

Speed

walk 30 ft., fly 50 ft.

Senses

darkvision 60 ft.

Languages

Common

Challenge

3

Tail Spike Regrowth

The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a long rest.

Actions

Multiattack

The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes.

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Claw

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Tail Spike

Ranged Weapon Attack: +5 to hit, range 100/200 ft., one target. Hit: 7 (1d8 + 3) piercing damage.