Manticore, Heart-Piercer

Large monstrosity, Chaotic Evil

Armor Class

15 (natural armor)

Hit Points

136 (16d10+48)

Speed

walk 50 ft.

Skills

Perception +4

Senses

darkvision 60 ft.

Challenge

5

Actions

Multiattack

The manticore makes two attacks, one with its bite and one with its claws.

Bite

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Claws

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.

Stinger

Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) piercing damage. The target must make a DC 14 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one.