Markos Delphi

Medium humanoid (human, warlock), chaotic neutral

Armor Class

12

Hit Points

44 (8d8 + 8)

Speed

30 ft.

Saves

wis +3, cha +5

Skills

arcana +7, history +7, perception +3

Damage Immunities

psychic

Senses

darkvision 60 ft.

Languages

Celestial, Common, Deep Speech

Challenge

3

Proficiency Bonus

+2

Spellcasting

Markos casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 13): • 1/Day each: arms of Hadar, charm person, mage armor

Actions

Multiattack

Markos makes two Ceremonial Blade attacks, two Psychic Orb attacks, or one of each.

Ceremonial Blade

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage plus 3 (1d6) poison damage. If the target is a creature, it must succeed on a DC 13 Constitution saving throw or become poisoned for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Psychic Orb

Ranged Spell Attack: +5 to hit, range 60 ft., one creature. Hit: 10 (2d6 + 3) psychic damage.

Swap Space (Bonus Action)

Markos targets one Medium or Small creature he can see within 30 feet of himself. The target must succeed on a DC 13 Constitution saving throw or it teleports, along with any equipment it is wearing or carrying, exchanging positions with Markos.