Maurezhi

Medium fiend (demon), Chaotic Evil

Armor Class

15 (natural armor)

Hit Points

88 (16d8+16)

Speed

walk 30 ft.

Skills

Deception +5

Damage Resistances

cold, fire, lightning, necrotic; bludgeoning, piercing, slashing from nonmagical attacks

Damage Immunities

poison

Condition Immunities

charmed, exhaustion, poisoned

Senses

darkvision 120 ft.

Languages

Abyssal, Elvish, telepathy 120 ft.

Challenge

7

Assume Form

The maurezhi can assume the appearance of any Medium humanoid it has eaten. It remains in this form for 1d6 days, during which time the form gradually decays until, when the effect ends, the form sloughs from the demon's body.

Magic Resistance

The maurezhi has advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The maurezhi makes two attacks: one with its bite and one with its claws.

Bite

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) piercing damage. If the target is a humanoid, its Charisma score is reduced by 1d4. This reduction lasts until the target finishes a short or long rest. The target dies if this reduces its Charisma to 0. It rises 24 hours later as a ghoul, unless it has been revived or its corpse has been destroyed.

Claws

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage. If the target is a creature other than an undead, it must succeed on a DC 12 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Raise Ghoul (Recharge 5-6)

The maurezhi targets one dead ghoul or ghast it can see within 30 feet of it. The target is revived with all its hit points.

Maurezhi

Medium fiend (demon), typically chaotic evil

Armor Class

15 (natural armor)

Hit Points

88 (16d8 + 16)

Speed

walk 30 ft.

Skills

Deception +5

Damage Resistances

cold, fire, lightning, necrotic; bludgeoning, piercing, and slashing from nonmagical attacks

Damage Immunities

poison

Condition Immunities

charmed, exhaustion, poisoned

Senses

darkvision 120 ft.

Languages

Abyssal, Elvish, telepathy 120 ft.

Challenge

7

Proficiency Bonus

+3

Assume Form

The maurezhi can assume the appearance of any Medium Humanoid it eats. It remains in this form for 1d6 days, during which time the form gradually decays until, when the effect ends, the form sloughs from the demon's body.

Magic Resistance

The maurezhi has advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The maurezhi makes one Bite attack and one Claw attack.

Bite

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) piercing damage. If the target is a Humanoid, its Charisma score is reduced by 1d4. This reduction lasts until the target finishes a short or long rest. The target dies if this reduces its Charisma to 0. It rises 24 hours later as a ghoul unless it has been revived or its corpse has been destroyed.

Claw

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage. If the target is a creature other than an Undead, it must succeed on a DC 12 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Raise Ghoul (Recharge 5-6)

The maurezhi targets one dead ghoul or ghast it can see within 30 feet of it. The target is revived with all its hit points.