13 (natural armor)
33 (6d8+6)
walk 30 ft.
cold, fire, lightning
poison
charmed, frightened, poisoned
darkvision 60 ft.
understands Abyssal but can't speak
1
When it reduces a creature to 0 hit points with a melee attack on its turn, the maw demon can take a bonus action to move up to half its speed and make a bite attack.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.
13 (natural armor)
33 (6d8 + 6)
walk 30 ft.
cold, fire, lightning
poison
charmed, frightened, poisoned
darkvision 60 ft.
understands Abyssal but can't speak
1
+2
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.
The demon vomits in a 15-foot cube. Each creature in that area must succeed on a DC 11 Dexterity saving throw or take 11 (2d10) acid damage and fall prone in the spew.