Maw Demon

Medium fiend (demon), Chaotic Evil

Armor Class

13 (natural armor)

Hit Points

33 (6d8+6)

Speed

walk 30 ft.

Damage Resistances

cold, fire, lightning

Damage Immunities

poison

Condition Immunities

charmed, frightened, poisoned

Senses

darkvision 60 ft.

Languages

understands Abyssal but can't speak

Challenge

1

Rampage

When it reduces a creature to 0 hit points with a melee attack on its turn, the maw demon can take a bonus action to move up to half its speed and make a bite attack.

Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.

Maw Demon

Medium fiend (demon), typically chaotic evil

Armor Class

13 (natural armor)

Hit Points

33 (6d8 + 6)

Speed

walk 30 ft.

Damage Resistances

cold, fire, lightning

Damage Immunities

poison

Condition Immunities

charmed, frightened, poisoned

Senses

darkvision 60 ft.

Languages

understands Abyssal but can't speak

Challenge

1

Proficiency Bonus

+2

Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.

Disgorge (Recharge 6)

The demon vomits in a 15-foot cube. Each creature in that area must succeed on a DC 11 Dexterity saving throw or take 11 (2d10) acid damage and fall prone in the spew.