11
11 (2d8+2)
walk 10 ft., swim 40 ft.
Perception +2
Aquan, Common
1/8
The merfolk can breathe air and water.
Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.