Mermaid Princess

Medium humanoid (merfolk, shapechanger), chaotic good

Armor Class

14

Hit Points

44 (8d8 + 8)

Speed

30 ft. (human form), swim 40 ft.

Skills

Athletics +3, Perception +5, Performance +7

Languages

Aquan, Common

Challenge

3

Amphibious

The mermaid can breathe air and water.

Shapechanger

The mermaid can use her action to polymorph into any Medium human, or back into her true form. Her statistics are the same in each form. Any equipment she is wearing or carrying isn't transformed. She reverts to her true form if she dies.

Speak with Sea Creatures

The mermaid can communicate with beasts from the sea as if they shared a language.

Actions

Multiattack

the mermaid makes two melee attacks.

Coral Dagger

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage.

Undersea Song (3/Day)

The mermaid sings a beautiful song. Any creature within 60 feet of her must succeed on a DC 15 Wisdom saving throw or is charmed by the mermaid for 1 minute. If the mermaid or any of her companions harms the creature, the effect on it ends immediately.