16 (natural armor)
45 (6d8+18)
walk 30 ft.
cold; bludgeoning, piercing, slashing from nonmagical attacks that aren't silvered
fire, poison
frightened, poisoned
darkvision 60 ft.
understands Infernal but can't speak, telepathy 120 ft.
4
Magical darkness doesn't impede the merregon's darkvision.
The merregon has advantage on saving throws against spells and other magical effects.
The merregon makes two halberd attacks, or if an allied fiend of challenge rating 6 or higher is within 60 feet of it, the merregon makes three halberd attacks.
Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) slashing damage.
Ranged Weapon Attack: +4 to hit, range 100/400 ft., one target. Hit: 7 (1d10 + 2) piercing damage.
16 (natural armor)
45 (6d8 + 18)
walk 30 ft.
cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered
fire, poison
frightened, poisoned
darkvision 60 ft.
understands Infernal but can't speak, telepathy 120 ft.
4
+2
Magical darkness doesn't impede the merregon's darkvision.
The merregon has advantage on saving throws against spells and other magical effects.
The merregon makes three Halberd attacks.
Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) slashing damage.
Ranged Weapon Attack: +4 to hit, range 100/400 ft., one target. Hit: 7 (1d10 + 2) piercing damage.