Metallic Warbler

Tiny construct, typically neutral good

Armor Class

14 (natural armor)

Hit Points

14 (4d4 + 4)

Speed

walk 40 ft., fly 60 ft.

Saves

Dex +4

Damage Immunities

fire

Condition Immunities

charmed, exhaustion, frightened, paralyzed, petrified, poisoned

Senses

darkvision 60 ft.

Languages

understands Common and Draconic but can't speak

Challenge

1/4

Proficiency Bonus

+2

Immutable Form

The warbler is immune to any spell or effect that would alter its form.

Telepathic Bond

While the warbler is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically with each other.

Actions

Claw

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.

Calming Mist (Recharge 5-6)

The warbler releases a calming gas in a 5-foot-radius sphere centered on itself. Each creature in that area must succeed on a DC 11 Charisma saving throw or become charmed by the warbler for 1 minute. While charmed in this way, the creature is incapacitated and has a speed of 0.