Might Sliver

Large monstrosity (sliver), neutral evil

Armor Class

12

Hit Points

37 (5d10+10)

Speed

30 ft.

Skills

Perception +3

Languages

Sliver (see Hive Mind)

Challenge

2

Hive Mind

All slivers within 100 miles of their queen are in constant communication via a telepathic bond.If one sliver is aware of a threat, they all are.

Might of the Hive

All slivers within 120 feet of the might sliver have advantage on Strength checks. Additionally, whenever a sliver in that area rolls a 1 or 2 on a damage die for an attack it makes with a melee weapon, it can reroll the die and must use the new roll.

Actions

Multiattack

The sliver makes two claw attacks.

Claw

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8+5) slashing damage.