Miska the Wolf-Spider

Huge fiend (demon), chaotic evil

Armor Class

21 (natural armor)

Hit Points

399 (38d12 + 152)

Speed

40 ft., climb 40 ft.

Saves

wis +12, con +11, dex +11

Skills

insight +12, stealth +11, perception +12

Damage Resistances

cold, fire, lightning

Damage Immunities

poison; bludgeoning, piercing, and slashing from nonmagical attacks

Condition Immunities

poisoned

Senses

truesight 120 ft.

Languages

Abyssal, Common, telepathy 120 ft.

Challenge

24

Proficiency Bonus

+7

Foul Ichor

A creature that hits Miska with a melee weapon attack takes 7 (2d6) poison damage.

Legendary Resistance (3/Day)

If Miska fails a saving throw, he can choose to succeed instead.

Magic Resistance

Miska has advantage on saving throws against spells and other magical effects.

Spider Climb

Miska can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Sense

When in contact with a web, Miska knows the exact location of any other creature in contact with the same web.

Web Walker

Miska ignores movement restrictions caused by webbing.

Actions

Multiattack

Miska makes one Lupine Bite attack and two Trident of Chaos attacks.

Lupine Bite

Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 27 (6d8) poison damage. If the target is a creature, it must succeed on a DC 21 Constitution saving throw or have the poisoned condition for 1 minute. While poisoned in this way, a creature has the incapacitated condition and can't regain hit points. A poisoned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Trident of Chaos

Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 13 (2d6 + 6) piercing damage plus 9 (2d8) force damage.

Spellcasting

Miska casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 21): • At will: Disguise Self, Invisibility, Mage Hand, Minor Illusion, Web • 2/Day each: Dominate Monster, Mass Suggestion, Mirror Image, Telekinesis, Teleport

Demand Loyalty (Bonus Action)

Miska magically ends the charmed and frightened conditions on himself and on any of his allies within 120 feet of himself.

Legendary actions

Legendary Actions (3/Turn)

Miska the Wolf-Spider can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. Miska the Wolf-Spider regains spent legendary actions at the start of its turn.

Howl

Miska utters a bloodthirsty howl at one creature within 120 feet of himself that isn't a Fiend. The target must succeed on a DC 20 Wisdom saving throw or take 13 (2d12) psychic damage.

Skitter

Miska moves up to his speed without provoking opportunity attacks.

Cast a Spell (Costs 2 Actions)

Miska uses Spellcasting.