Myr

Small construct (myr), neutral

Armor Class

14 (natural armor)

Hit Points

9 (2d6+2)

Speed

40 ft.

Damage Immunities

poison

Condition Immunities

charmed, exhaustion, frightened, paralyzed, petrified, poisoned

Senses

darkvision 60 ft.

Languages

understands the languages of its creator but can't speak

Challenge

1/4

Defense Matrix

Attack rolls against the myr have disadvantage if at least one of the myr's allies is within 5 feet of it and isn't incapacitated.

Actions

Beak

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) piercing damage.

Electric Arc

Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 4 (1d4+2) lightning damage.