18 (natural armor)
133 (14d12 + 42)
40 ft., fly 90 ft., swim 30 ft.
Deception +7, Perception +5, Stealth +7
blindsight 30 ft., darkvision 120 ft.
Common, Draconic, Sylvan, Elvish
9
The dragon can breathe air and water.
The dragon can cast the blink spell twice a day.
The never dragon makes three attacks: one with its bite and two with its claws.
Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) piercing damage.
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.
The dragon exhales multicolored gas in a 60-foot-cone. Each creature in that area must succeed on a DC 15 Constitution saving throw. On a failed save, its speed is halved, and it can't make more than one attack on its turn. In addition, the creature can use either an action or bonus action on its turn, but not both. These effects last for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself with a successful save.