Night Blade

Medium humanoid (human), Chaotic Evil

Armor Class

12

Hit Points

11 (2d8+2)

Speed

walk 40 ft.

Skills

Intimidation +4, Stealth +6

Senses

darkvision 60

Languages

Common

Challenge

1/4

Aura of Murder

As long as the night blade is not incapacitated, hostile creatures within 5 feet of it gain vulnerability to piercing damage unless they have resistance or immunity to such damage.

Actions

Dagger

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.