13 (leather armor)
7 (2d6)
walk 30 ft.
Stealth +6
darkvision 60 ft.
Common, Goblin
1
Any creature that attempts to damage the nilbog must first succeed on a DC 12 Charisma saving throw or be charmed until the end of the creature's next turn. A creature charmed in this way must use its action praising the nilbog. The nilbog can't regain hit points, including through magical healing, except through its Reversal of Fortune reaction.
The nilbog can take the Disengage or Hide action as a bonus action on each of its turns.
The nilbog's innate spellcasting ability is Charisma (spell save DC 12). It can innately cast the following spells, requiring no material components: • At will: mage hand, Tasha's hideous laughter, vicious mockery • 1/Day: confusion
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
13 (leather armor)
7 (2d6)
walk 30 ft.
Stealth +6
darkvision 60 ft.
Common, Goblin
1
+2
Any creature that attempts to damage the nilbog must first succeed on a DC 12 Charisma saving throw or be charmed until the end of the creature's next turn. A creature charmed in this way must use its action praising the nilbog. The nilbog can't regain hit points, including through magical healing, except through its Reversal of Fortune reaction.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
The nilbog targets one creature it can see within 60 feet of it. The target must succeed on a DC 12 Wisdom saving throw or take 5 (2d4) psychic damage and have disadvantage on its next attack roll before the end of its next turn.
The nilbog casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 12): • At will: mage hand, Tasha's hideous laughter
The nilbog takes the Disengage or Hide action.