Nine-Fingers Keene

Medium humanoid (human), Neutral

Armor Class

15 (leather armor)

Hit Points

84 (13d8+26)

Speed

walk 30 ft.

Saves

Dex +7, Int +4

Skills

Acrobatics +10, Deception +5, Insight +6, Intimidation +5, Perception +6, Sleight of hand +10, Stealth +10

Languages

Common, Thieves' cant

Challenge

5

Cunning Action

On each of her turns in combat, Nine-Fingers can use a bonus action to take the Dash, Disengage, or Hide action.

Dagger Thrower

Nine-Fingers adds double her proficiency bonus to the damage she deals on ranged attacks made with daggers (already factored into her attacks).

Actions

Multiattack

Nine-Fingers attacks three times with her daggers.

Dagger

Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage, plus 6 piercing damage if it's a ranged attack.