Nixie

Small fey, chaotic neutral

Armor Class

14

Hit Points

27 (5d6 + 10)

Speed

30 ft., swim 40 ft.

Skills

Perception +4, Stealth +6

Senses

darkvision 60 ft.

Languages

Common, Sylvan

Challenge

2

Amphibious

The nixie can breathe air and water.

Innate Spellcasting

The nixie's innate spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). It can innately cast the following spells, requiring no components • At will: druidcraft • 2/Day: charm person, entangle, thorn whip

Natural Camouflage

The nixie has advantage on Dexterity (Stealth) checks to hide in the forest.

Actions

Unarmed Attack

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage and if the target is Medium or smaller it is grappled (escape DC 11). A creature grappled underwater will begin to drown.