Norvan, King Harald

Medium humanoid (human), chaotic neutral

Armor Class

18 (plate)

Hit Points

165 (22d8 + 66)

Speed

30 ft.

Saves

Str +9, Wis +9, Cha +9

Skills

Athletics +9, Insight +9, Intimidation +9, Perception +9, Survival +9

Languages

Common

Challenge

11

Brave

The Norvan has advantage on saving throws against being frightened.

Action Surge (1/Day)

Harald can take an extra action.

Indomitable (2/Day)

Harald can reroll a failed saving throw.

Second Wind (Recharges after a Short or Long Rest)

As a bonus action, he can regain 20 hit points.

Actions

Multiattack

Harald makes three melee attacks.

Hammer of the North

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 11 (1d12 + 5) bludgeoning damage plus 5 (2d4) cold damage.

Battle Cry (2/Day)

Each creature of Harald's choice that is within 30 feet of him, can hear him, and not already affected by Battle Cry gain advantage on attack rolls until the start of Harald's next turn. He can then make one attack as a bonus action.