Nupperibo

Medium fiend (devil), Lawful Evil

Armor Class

13 (natural armor)

Hit Points

11 (2d8+2)

Speed

walk 20 ft.

Skills

Perception +1

Damage Resistances

acid, cold; bludgeoning, piercing, slashing from nonmagical attacks that aren't silvered

Damage Immunities

fire, poison

Condition Immunities

blinded, charmed, frightened, poisoned

Senses

blindsight 10 ft. (blind beyond this radius)

Languages

understands Infernal but can't speak

Challenge

1/2

Cloud of Vermin

Any creature, other than a devil, that starts its turn within 20 feet of the nupperibo must make a DC 11 Constitution saving throw. A creature within the areas of two or more nupperibos makes the saving throw with disadvantage. On a failure, the creature takes 2 (1d4) piercing damage.

Hunger-Driven

In the Nine Hells, the nupperibos can flawlessly track any creature that has taken damage from any nupperibo's Cloud of Vermin within the previous 24 hours.

Actions

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Nupperibo

Medium fiend (devil), typically lawful evil

Armor Class

13 (natural armor)

Hit Points

11 (2d8 + 2)

Speed

walk 20 ft.

Skills

Perception +1

Damage Resistances

acid, cold

Damage Immunities

fire, poison

Condition Immunities

blinded, charmed, frightened, poisoned

Senses

blindsight 20 ft. (blind beyond this radius)

Languages

understands Infernal but can't speak

Challenge

1/2

Proficiency Bonus

+2

Cloud of Vermin

Any creature, other than a devil, that starts its turn within 20 feet of one or more nupperibos must succeed on a DC 11 Constitution saving throw or take 5 (2d4) acid damage. A creature within the areas of two or more nupperibos makes the saving throw with disadvantage.

Driven Tracker

In the Nine Hells, the nupperibo can flawlessly track any creature that has taken damage from any nupperibo's Cloud of Vermin within the previous 24 hours.

Actions

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.