Ogre Howdah

Large giant, Chaotic Evil

Armor Class

13 (breastplate)

Hit Points

59 (7d10+21)

Speed

walk 40 ft.

Senses

darkvision 60 ft.

Languages

Common, Giant

Challenge

2

Howdah

The ogre carries a compact fort on its back. Up to four Small creatures can ride in the fort without squeezing. To make a melee attack against a target within 5 feet of the ogre, they must use spears or weapons with reach. Creatures in the fort have three-quarters cover against attacks and effects from outside it. If the ogre dies, creatures in the fort are placed in unoccupied spaces within 5 feet of the ogre.

Actions

Mace

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Ogre Howdah

Large giant, typically chaotic evil

Armor Class

15 (breastplate, shield)

Hit Points

59 (7d10 + 21)

Speed

walk 40 ft.

Senses

darkvision 60 ft.

Languages

Common, Giant

Challenge

2

Proficiency Bonus

+2

Howdah

The ogre carries a compact fort on its back. Up to four Small creatures can ride in the fort without squeezing. To make a melee attack against a target within 5 feet of the ogre, they must use spears or weapons with reach. Creatures in the fort have three-quarters cover against attacks and effects from outside it. If the ogre dies, creatures in the fort are placed in unoccupied spaces within 5 feet of the ogre.

Actions

Mace

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.