Ogre Skeleton

Large undead, Chaotic Evil

Armor Class

11 (hide armor)

Hit Points

59 (7d10+21)

Speed

walk 40 ft.

Damage Vulnerabilities

bludgeoning

Damage Immunities

poison

Condition Immunities

exhaustion, poisoned

Senses

darkvision 60 ft., darkvision 60 ft.

Languages

Common, Giant, understands all languages it spoke in life but can't speak

Challenge

2

Actions

Greatclub

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Javelin

Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.