Old Troglodyte

Medium humanoid (troglodyte), Chaotic Evil

Armor Class

11 (natural armor)

Hit Points

13 (2d8+4)

Speed

walk 30 ft.

Skills

Stealth +2

Senses

darkvision 60 ft.

Languages

Troglodyte

Challenge

1/4

Chameleon Skin

The troglodyte has advantage on Dexterity (Stealth) checks made to hide.

Stench

Any creature other than a troglodyte that starts its turn within 5 feet of the troglodyte must succeed on a DC 12 Constitution saving throw or be poisoned until the start of the creature's next turn. On a successful saving throw, the creature is immune to the stench of all troglodytes for 1 hour.

Sunlight Sensitivity

While in sunlight, the troglodyte has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack

The troglodyte makes two claw attacks.

Claw

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.