18 (chain mail, shield)
60 (8d8 + 24)
30 ft.
Intimidation +5, Perception +3
darkvision 60 ft.
Common, Orc
3
As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
If the orc moves at least 20 feet straight toward a target and then hits it with a longsword attack on the same turn, the target takes an extra 9 (2d8) slashing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.
The orc makes two attacks with its sword or bow, or one attack with its shield.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) slashing damage.
Ranged Weapon Attack: +6 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) bludgeoning damage. If the creature is Large or smaller,it must succeed on a DC 15 Strength saving throw or be knocked prone.