Orc, Chieftan

Medium humanoid (orc), chaotic evil

Armor Class

18 (chain mail, shield)

Hit Points

60 (8d8 + 24)

Speed

30 ft.

Skills

Intimidation +5, Perception +3

Senses

darkvision 60 ft.

Languages

Common, Orc

Challenge

3

Aggressive

As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Charge

If the orc moves at least 20 feet straight toward a target and then hits it with a longsword attack on the same turn, the target takes an extra 9 (2d8) slashing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.

Actions

Multiattack

The orc makes two attacks with its sword or bow, or one attack with its shield.

Longsword

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) slashing damage.

Longbow

Ranged Weapon Attack: +6 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Shield Bash

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) bludgeoning damage. If the creature is Large or smaller,it must succeed on a DC 15 Strength saving throw or be knocked prone.