Orc Blade of Ilneval

Medium humanoid (orc), Chaotic Evil

Armor Class

18 (chain mail, shield)

Hit Points

60 (8d8+24)

Speed

walk 30 ft.

Saves

Wis +3

Skills

Insight +3, Intimidation +4, Perception +3

Senses

darkvision 60 ft.

Languages

Common, Orc

Challenge

4

Aggressive

As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Foe Smiter of Ilneval

The orc deals an extra die of damage when it hits with a longsword attack (included in the attack).

Actions

Multiattack

The orc makes two melee attacks with its longsword or two ranged attacks with its javelins. If Ilneval's Command is available to use, the orc can use it after these attacks.

Longsword

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage, or 14 (2d10 + 3) slashing damage when used with two hands.

Javelin

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Ilneval's Command (Recharges 4–6)

Up to three allied orcs within 120 feet of this orc that can hear it can use their reactions to each make one weapon attack.