Orc War Chief

Medium humanoid (orc), Chaotic Evil

Armor Class

16 (chain mail)

Hit Points

93 (11d8+44)

Speed

walk 30 ft.

Saves

Str +6, Con +6, Wis +2

Skills

Intimidation +5

Senses

darkvision 60 ft.

Languages

Common, Orc

Challenge

4

Aggressive

As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Gruumsh's Fury

The orc deals an extra 4 (1d8) damage when it hits with a weapon attack (included in the attacks).

Actions

Multiattack

The orc makes two attacks with its greataxe or its spear.

Greataxe

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 15 (1d12 + 4 plus 1d8) slashing damage.

Spear

Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 12 (1d6 + 4 plus 1d8) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack.

Battle Cry (1/Day)

Each creature of the war chief's choice that is within 30 feet of it, can hear it, and not already affected by Battle Cry gain advantage on attack rolls until the start of the war chief's next turn. The war chief can then make one attack as a bonus action.