18 (plate armor)
42 (5d8+20)
walk 30 ft.
Intimidation +5, Survival +2
darkvision 60 ft.
Common, Orc
2
As a bonus action, the orog can move up to its speed toward a hostile creature that it can see.
The orog makes two greataxe attacks.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) slashing damage.
Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 7 (1d6 + 4) piercing damage.