Otto Belview

Medium humanoid (mongrelfolk), Any alignment

Armor Class

11 (natural armor)

Hit Points

26 (4d8+8)

Speed

walk 20 ft.

Skills

Deception +2, Perception +2, Stealth +3

Languages

Common

Challenge

1/4

Standing Leap

The mongrelfolk's long jump is up to 20 feet and its high jump up to 10 feet, with or without a running start.

Mimicry

Otto can mimic any sounds it has heard, including voices. A creature that hears the sounds can tell they are imitations with a successful DC 12 Wisdom (Insight) check.

Actions

Multiattack

Otto makes two attacks: one with its bite and one with its claw or dagger.

Bite

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.

Claw

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) slashing damage.

Dagger

Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d4 + 1) piercing damage.