Owlbear Matron

Large monstrosity, unaligned

Armor Class

14 (natural armor)

Hit Points

114 (12d10+48)

Speed

40 ft.

Skills

Perception +7

Senses

darkvision 60 ft.

Languages

-

Challenge

5

Keen Sight and Smell

The owlbear has advantage on Wisdom (Perception) checks that rely on sight or smell.

Actions

Multiattack

The owlbear makes three attacks: one with its beak and two with its claws.

Beak

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (1d10+5) piercing damage.

Claw

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8+5) slashing damage.

Piercing Screech (1/Day)

Each creature within 60 feet of the owlbear that can hear it must succeed on a DC 12 Constitution saving throw or become incapacitated for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success