10
9 (2d8)
walk 25 ft.
Arcana +4, History +4
poison
Common, Dwarvish
1/4
The dwarf has advantage on saving throws against poison and resistance to poison damage.
The Dwarf is a 1st-level spellcaster. Its spellcasting ability is Intelligence. It has the following wizard spells prepared: • Cantrips (at will): fire bolt, mending, prestidigitation • 1st level (2 slots): burning hands, disguise self, shield
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage. Or Ranged Weapon Attack: +2 to hit, range 20/60 ft., one target. Hit: 2 (1d4) piercing damage.