13
7 (2d4+2)
walk 20 ft., fly 30 ft.
bludgeoning, piercing, slashing from nonmagical weapons that aren't adamantine.
fire
poison, psychic
charmed, exhaustion, frightened, paralyzed, petrified, poisoned
darkvision 30 ft.
Understands the languages of its creator but can't speak
1/4
While the paper golem remains motionless, it is indistinguishable from an ordinary sheet of paper.
The paper golem is immune to any spell or effect that would alter its form.
As a bonus action, the paper golem applies ink to itself. The next time it hits a creature with a paper cut attack, the creature must make a DC 13 Constitution saving throw, taking 5 (2d4) poison damage on a failed save, or half as much damage on a successful one.
The paper golem's weapon attacks are magical.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.