13 (natural armor)
22 (4d4 + 12)
walk 30 ft.
Perception +3
darkvision 60 ft.
—
1/4
+2
The pest regains 5 hit points at the start of its turn if it has at least 1 hit point. If it takes fire damage, this trait doesn't function at the start of the pest's next turn.
At the start of each of its turns, the pest deals 2 (1d4) piercing damage to any creature grappling it or that it is grappling.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.