Phaia

Medium humanoid (any race), Any alignment

Armor Class

12 (15 with mage armor)

Hit Points

66 (12d8+12)

Speed

walk 30 ft.

Saves

Int +7, Wis +5

Skills

Arcana +7, History +7

Damage Resistances

necrotic

Languages

any four languages

Challenge

9

Grim Harvest (1/Turn)

When necromancer kills a creature that is neither a construct nor undead with a spell of 1st level or higher, Phaia regains hit points equal to twice the spell's level, or three times if it is a necromancy spell.

Spellcasting

Phaia is a 12th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). Phaia has the following wizard spells prepared: • Cantrips (at will): chill touch, dancing lights, mage hand, mending • 1st level (4 slots): false life*, mage armor, ray of sickness* • 2nd level (3 slots): blindness/deafness*, ray of enfeeblement*, web • 3rd level (3 slots): animate dead*, bestow curse*, vampiric touch* • 4th level (3 slots): blight*, dimension door, stoneskin • 5th level (2 slots): Bigby's hand, cloudkill • 6th level (1 slots): circle of death* *Necromancy spell of 1st level or higher

Actions

Withering Touch

Melee Spell Attack: +7 to hit, reach 5 ft., one target. Hit: 5 (2d4) necrotic damage.