18 (chain mail, shield)
27 (5d8+5)
walk 30 ft.
Athletics +4, Performance +3, Persuasion +3, Religion +3
Common, Elvish
2
As a bonus action, Phoenix causes his shield to flare with divine light. Each creature of his choice within 30 feet of him must succeed on a DC 13 Wisdom saving throw or be blinded for 1 minute. A creature can repeat the save at the end of each of its turns, ending the effect on itself with a success.
Phoenix is a 4th-level spellcaster. His spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). He has the following cleric spells prepared: • Cantrips (at will): guidance, light, mending, sacred flame • 1st level (4 slots): bane, cure wounds, guiding bolt • 2nd level (3 slots): hold person, spiritual weapon
Phoenix makes two melee attacks.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, and the target must succeed on a DC 12 Strength saving throw or be pushed 5 feet.