14 (natural armor)
10 (3d6)
walk 30 ft.
Performance +2
poison
paralyzed, petrified, poisoned
understands Common but doesn't speak and can't read or write
1/4
During the first round of combat, Pidlwick II has advantage on attack rolls against any creature that hasn't had a turn yet.
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.