Plasmoid Boss

Large ooze, any alignment

Armor Class

11

Hit Points

82 (11d10 + 22)

Speed

walk 30 ft.

Saves

wis +3, con +4

Skills

persuasion +4, deception +4, intimidation +4

Damage Resistances

acid, poison

Senses

darkvision 60 ft.

Languages

Common

Challenge

4

Proficiency Bonus

+2

Amorphous

The plasmoid can squeeze through a space as narrow as 1 inch wide, provided it is wearing and carrying nothing. It has advantage on ability checks it makes to initiate or escape a grapple.

Hold Breath

The plasmoid can hold its breath for 1 hour.

Actions

Multiattack

The plasmoid makes three Pseudopod attacks.

Pseudopod

Melee Weapon Attack: +6 to hit (with advantage if the plasmoid has one or more allies within 10 feet of itself), reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.