Pond of Reflection

Huge fey, chaotic evil

Armor Class

8

Hit Points

51 (6d12 + 12)

Speed

0 ft.

Skills

Perception +4

Languages

-

Challenge

2

False Appearance

The pond of reflection is indistinguishable from a normal pond.

Magic Resistance

The pond has advantage on saving throws against spells and other magical effects.

Actions

Entrancing Reflection

Anyone looking into the pond sees the most beautiful version of themselves. First the viewer must make a successful DC 13 Wisdom saving throw. If they fail, watery hands reach up and pull the target into the pond. The victim must then make a successful DC 13 Strength check. A successful Strength save enables the target to pull itself out of the pond. If they fail, the target takes 3 (1d6) bludgeoning damage and lose two levels of exhaustion as they begin to be drowned. They continue to lose a level of exhaustion each turn if they can't get out of the pond. The target or another creature can make a DC 13 Strength check to get out, or help to get out.