Precognitive Mage

Medium humanoid (any race), Lawful Neutral

Armor Class

11 (14 with mage armor)

Hit Points

63 (14d8)

Speed

walk 30 ft.

Saves

Int +6, Wis +3

Skills

Perception +3

Senses

truesight 120 ft.

Languages

Common plus any one language

Challenge

3

Innate Spellcasting

The mage's innate spellcasting ability is Intelligence (spell save DC 14). It can cast the following spells, requiring no material components: • 3/Day: detect thoughts, mage armor • 1/Day each: clairvoyance, locate object

Actions

Quarterstaff

Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 2 (1d6 - 1) bludgeoning damage, or 3 (1d8 - 1) bludgeoning damage if used with two hands.

Glimpse the Temporal Flood (Recharge 5-6)

The mage targets one creature within 120 feet of it that it can see. The target takes 18 (4d8) psychic damage, and it must succeed on a DC 14 Intelligence saving throw or be stunned until the end of its next turn.