Prisoner 237

Medium humanoid (human), Lawful Evil

Armor Class

11

Hit Points

32 (5d8+10)

Speed

walk 30 ft.

Skills

Arcana +5, Deception +4, Persuasion +4

Languages

Common, Draconic, Infernal, Orc

Challenge

1

Spellcasting

Prisoner 237 is a 5th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 13; +5 to hit with spell attacks). He has the following wizard spells prepared: • Cantrips (at will): light*, message*, prestidigitation, shocking grasp (see "Actions" below) • 1st level (4 slots): mage armor*, shield, sleep • 2nd level (3 slots): arcane lock*, detect thoughts*, suggestion* • 3rd level (2 slots): counterspell, lightning bolt* *Prisoner 237 needs material components to cast these spells.

Actions

Shocking Grasp (Cantrip)

Melee Spell Attack: +5 to hit (with advantage on the attack if the target is wearing armor made of metal), reach 5 ft., one target. Hit: 9 (2d8) lightning damage, and the target can't take reactions until the start of its next turn.