Psychic Fragment Swarm

Medium swarm of tiny undead, Chaotic Evil

Armor Class

13

Hit Points

55 (10d8 + 10)

Speed

walk 0 ft., fly 30 ft.

Damage Resistances

Acid, Cold, Fire, bludgeoning, Piercing or Slashing damage from nonmagical attacks

Damage Immunities

Necrotic, Poison

Condition Immunities

Charmed, Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious

Senses

darkvision 60 ft.

Languages

can repeat one phrase it knew in life

Challenge

3

Proficiency Bonus

+2

Incorporeal Movement

The swarm can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Maddening Voices

The swarm constantly emits a babble of words and phrases spoken in life by its many undead spirits. Each creature that starts its turn within 20 ft. of the swarm must succeed on a DC 13 Wisdom saving throw. On a failure, the creature is stunned until the start of its next turn. A creature that succeeds on a saving throw becomes immune to maddening voices for 24 hours.

Swarm

The swarm can occupy another creature's space and vice versa. The swarm can't regain hit points or gain temporary hit points.

Actions

Withering Touch

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 21 (6d6) necrotic damage, or 10 (3d6) necrotic damage if the swarm has half of its hit points or fewer.