Purple Slime

Large ooze, Unaligned

Armor Class

7

Hit Points

76 (8d10+32)

Speed

walk 20 ft., climb 10 ft., swim 30 ft.

Skills

Stealth +1

Damage Immunities

acid, cold

Condition Immunities

blinded, charmed, deafened, exhaustion, frightened, prone

Senses

blindsight 60 ft. (blind beyond this radius)

Challenge

3

Amorphous

The purple slime can move through a space as narrow as 1 inch wide without squeezing.

Amphibious

The purple slime can breathe air and water.

Underwater Camouflage

The purple slime has advantage on Dexterity (Stealth) checks made while underwater.

Actions

Multiattack

The purple slime makes two spike attacks.

Spike

Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. 6 (1d8 + 2) piercing damage and 10 (3d6) poison damage.