Quandrix Pledgemage

Medium humanoid (wizard), any alignment

Armor Class

12

Hit Points

66 (12d8 + 12)

Speed

walk 30 ft.

Saves

Int +5, Wis +4

Skills

Arcana +7, Investigation +7, Nature +5

Languages

Common plus any two languages

Challenge

4

Proficiency Bonus

+2

Actions

Multiattack

The pledgemage makes two Exponential Lash attacks.

Spellcasting

The pledgemage casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 13): • At will: guidance, mage hand • 1/Day each: dimension door, enlarge/reduce, mage armor, plant growth

Exponential Lash

Melee or Ranged Spell Attack: +5 to hit, reach 5 ft. or range 60 ft., one target. Hit: 6 (1d6 + 3) force damage, and the pledgemage can cause one creature it can see within 30 feet of the target to take 10 (2d6 + 3) force damage.

Vortex Calculus (Recharge 4-6) (Bonus Action)

The pledgemage teleports, along with any equipment it is wearing or carrying, to an unoccupied space it can see within 60 feet of itself. Immediately after it teleports, each creature within 20 feet of the space it left must make a DC 13 Constitution saving throw. On a failed save, a creature takes 7 (2d6) force damage and is moved 10 feet in a random horizontal direction. On a successful save, a creature takes half as much damage and isn't moved.