Quandrix Professor Of Theory

Medium humanoid (wizard), any alignment

Armor Class

12

Hit Points

97 (15d8 + 30)

Speed

walk 30 ft.

Saves

Con +5, Int +7, Wis +5, Cha +4

Skills

Arcana +10, Insight +5, Investigation +10, Perception +5

Damage Resistances

psychic

Condition Immunities

charmed, frightened

Languages

Common plus any four languages

Challenge

7

Proficiency Bonus

+3

Actions

Multiattack

The professor makes two Heuristic Lance attacks. It can also use Overriding Theorem, if available.

Heuristic Lance

Melee or Ranged Spell Attack: +7 to hit, reach 5 ft. or range 60 ft., one creature. Hit: 13 (2d8 + 4) psychic damage, and the target is poisoned until the end of its next turn.

Spellcasting

The professor casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 15): • At will: guidance, mage hand, minor illusion • 1/Day each: mage armor, major image, mirage arcane (as an action), Rary's telepathic bond

Overriding Theorem (Recharge 4-6)

The professor magically influences the mind of up to two creatures it can see within 60 feet of itself. Each target must succeed on a DC 15 Intelligence saving throw or become charmed by the professor until the start of the professor's next turn. The charmed creature must immediately use its reaction, if available, to move up its speed toward another creature of the professor's choice and make one melee attack against that other creature.