Ramag

Medium humanoid (ramag), Neutral

Armor Class

13 (leather armor)

Hit Points

27 (6d8)

Speed

walk 30 ft.

Skills

Arcana +5, Investigation +5

Languages

Common

Challenge

1/4

Magic Resistance

The ramag has advantage on saving throws against spells or other magical effects.

Actions

Scimitar

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Shortbow

Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.